A downloadable game for Windows

Elevator Pitch: Game is a 3D local co-op infiltration game. The goal of the two players is to infiltrate their way through a neon-cyberpunk city, moving through vibrant and colorful aesthetics.

Co-op Gameplay: Two players will each pick a class between two choices (one class per player). Each class will contain one character with unique attributes and abilities. Traversal will aim for a faster and more unrealistic style of momentum, almost reminiscent of cartoon style comedy movement. As the two players work together to solve simple puzzles and defeat enemies using their respective attributes (e.g. Traps).

Scoping Goals: Within scoping goals for the classes, we are only going to start off with implementing two and creating a level to match both. Once the levels are of an acceptable quality, scoping further out for both level content and class availability is a possibility.

Level Development: Regarding the level, the map will take a linear path taking no more than 10 minutes to beat the game. Then as scope increases into extra classes, we could create more paths to reach the end goal or add more specific class interaction along the way.

Team:

Current Team Size 9: 

  • Giselle Green-Sanz (3D Character & Environment)
  • Kacey Panther (3D Character & Environment)
  • Alicia Manning (2D Character & Environment)
  • Millie White (2D Character & Environment)
  •  Harley Kitson (Designer)
  • Bailey McDonnell (Designer)
  •  Ben Adams (Programmer)
  • Dominic Massey (Programmer)
  •  Sam Swallow (Writer)

Required Talent:

-3D Animation & Mocap
-UI (Maybe?)

Inspirations:

  • Cyberpunk 2077 - Visual Theme
  • Stray - Visual Theme
  • Deus Ex - Visual Theme/Stealth Mechanics
  • Metal Gear Solid - Stealth Mechanics
  • Borderlands - Line Art
  • Gang Beasts - Character Actions/Style
  • Don't Starve - Character Class
  • Lego Game Series - Character Class presentation
  • Signalis - Isometric View
  • Links Awakening - Isometric View


Download

Download
Build.zip 784 MB

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